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[i]The eagle featured in the Apollo 11 patch presented quite a challenge – both in a design sense and in a 3D modeling sense. First of all, of all the mission patches I wanted to somehow incorporate the lunar module (LEM) sitting on the surface of the moon – which was not a part of the patch itself. Secondly, I wasn’t sure I could animate a 3D eagle very well. I’m fairly good with hard surface objects like machines and space ships; but I’m not all that great (read: crappy) at organic things like people and animals and yes, eagles. I had an eagle model that I attempted to animate landing on the moon and striking the pose as seen in the mission patch. Wow. Did that suck...[/i]
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